XGRIDSDocs
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  • Lixel CyberColor

    • LCC Studio

      • Getting Started
      • Version and Updates
      • Download and Installation
      • Interface Overview and Navigation
      • Pre-Reconstruction Work
      • Model Reconstruction
      • Single Model Reconstruction
      • Map Fusion
      • Aerial-Ground Map Fusion
      • Aerial Reconstruction
      • My Models
      • Other Features
      • Settings and Account
      • Video Reconstruction
    • LCC Scene Editor

      • Version and Updates
      • Account and Sign-In
      • Product Overview and Home
      • Editor Interface
      • Navigation Modes
      • File
      • Settings
      • Edit
      • Window
      • Global Toolbar
      • Assets and Properties
      • Left Toolbar
      • Viewpoint
      • Skybox
      • Annotation
      • Measure
      • Flythrough
      • Scene Report
      • 3D Layout
      • Preview Mode (Viewer)
      • Help
      • FAQ
    • LCC Model Editor

      • Overview and Interface
      • File Operations
      • Selectors
      • Editing Models
      • Measurement
      • Color Grading
      • Asset Management
      • Settings and Help
    • Version History

Color Grading

Color Grading adjusts brightness, contrast, saturation, temperature, tint, and more to refine a scene's look. All adjustments support real-time preview and reset to default.

Color grading panel

Color grading panel

Entry

Three entry points (active after selecting a model or selection):

  • Left toolbar → Color grading
  • Menu bar → Edit → Color grading
  • Right Properties panel

Properties

PropertyDefaultRange
Brightness0-1.00 ~ 1.00
Contrast0-1.00 ~ 1.00
Saturation0-1.00 ~ 1.00
Highlights0-1.00 ~ 1.00
Shadows0-1.00 ~ 1.00
Opacity100%0% ~ 100%
Temperature0-1.00 ~ 1.00
Tint0-1.00 ~ 1.00

How to Use

  1. Click Color grading in the toolbar to open the panel
  2. Drag a slider; the view updates in real time
  3. Adjustments save automatically when you're done

Tip: Adjust in moderation. Pushing brightness or contrast too far can lose detail.

Rules

  • Whole-model grading: with a model selected, grading applies to the entire model
  • Local grading: with a selector region selected, grading applies only to the selected content
  • Add carries grading: adding a new region automatically applies the same grading as the current selection
  • Subtract resets grading: subtracting a region resets the removed part to default values
  • Grading stacks: grading a model overall and a local region separately stacks the effects

Use Cases

Single-model grading

Select a model and adjust the color values in the Properties panel.

Use case: Correcting an overall color cast, unifying scene style.

Region grading

Use a selector to pick a local region and grade it on its own.

Use case: Local correction — brightening shadows, fixing a local color cast, or correcting exposure / white-balance mismatches between data batches.

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Asset Management