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  • Lixel CyberColor

    • LCC Studio

      • Getting Started
      • Version and Updates
      • Download and Installation
      • Interface Overview and Navigation
      • Pre-Reconstruction Work
      • Model Reconstruction
      • Single Model Reconstruction
      • Map Fusion
      • Aerial-Ground Map Fusion
      • Aerial Reconstruction
      • My Models
      • Other Features
      • Settings and Account
      • Video Reconstruction
    • LCC Scene Editor

      • Version and Updates
      • Account and Sign-In
      • Product Overview and Home
      • Editor Interface
      • Navigation Modes
      • File
      • Settings
      • Edit
      • Window
      • Global Toolbar
      • Assets and Properties
      • Left Toolbar
      • Viewpoint
      • Skybox
      • Annotation
      • Measure
      • Flythrough
      • Scene Report
      • 3D Layout
      • Preview Mode (Viewer)
      • Help
      • FAQ
    • LCC Model Editor

      • Overview and Interface
      • File Operations
      • Selectors
      • Editing Models
      • Measurement
      • Color Grading
      • Asset Management
      • Settings and Help
    • Version History

Asset Management

The asset list on the right manages all model files in the current scene.

Asset Types

Currently supported: 3DGS model files (LCC2)

Adding Assets

Add models through Menu bar → File → Open / Import.

Selecting Assets

  • Ctrl + click: multi-select
  • Shift + click: range select
  • Click an asset: the Properties panel switches to it
  • With multiple selected, the Properties panel is hidden

Deleting Assets

  • Select, then press Delete or Backspace
  • Deleting a model needs a second confirmation
  • The asset list and 3D viewport update in sync

Show / Hide

Use the show/hide button in the asset list to control a model's visibility.

Rename

In Edit mode, double-click an asset name to change it. Up to 20 Unicode characters. Names can't be duplicated.

Locate

Click Locate and the camera flies to the model's bounding box.

Properties Panel

With a model selected, the Properties panel shows:

Basic info:

  • Point count (read-only)

Transform properties:

PropertyRangeStep
Move X / Y / ZUnlimited1
Rotate X / Y / Z0° ~ 360°1
Scale0 ~ ∞0.01

Color properties:

PropertyDefaultRange
Brightness0-1.00 ~ 1.00
Contrast0-1.00 ~ 1.00
Saturation0-1.00 ~ 1.00
Highlights0-1.00 ~ 1.00
Shadows0-1.00 ~ 1.00
Opacity100%0% ~ 100%
Temperature0-1.00 ~ 1.00
Tint0-1.00 ~ 1.00

Environment Data

  • Only one model's environment data can be active in a scene at a time
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Color Grading
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Settings and Help