LCCRender::unload
Deprecated: This method is deprecated. Use
LCCRender::dispose()instead.
Unloads the loaded LCC model rendering pipeline.
After unloading, you can use LCCRender.load() to load a model again.
Version Requirement
SDK v0.2.0+
Engine Support
Three.js / CesiumJS
API
LCCRender::unload(object: LCCObject): void
Parameters
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
object | LCCObject | Yes | - | The LCC model object returned by LCCRender.load(). |
Return Value
void
Usage Example
// Load lcc model
const lccObject = LCCRender.load({
// Refer to load API for parameters
});
// Unload lcc model
LCCRender.unload(lccObject);
Notes
- Before version 0.4.0, the method was named
unLoad.
Related APIs
LCCRender::load()LCCRender::dispose()