LCCRender::setCamera
Updates the camera used for rendering.
Supports both THREE.PerspectiveCamera and THREE.OrthographicCamera camera types.
Version Requirement
SDK v0.5.3+
Engine Support
Three.js
API
LCCRender::setCamera(camera: THREE.PerspectiveCamera | THREE.OrthographicCamera): void
Parameters
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
camera | THREE.PerspectiveCamera / THREE.OrthographicCamera | Yes | - | The new camera object. |
Return Value
void
Usage Example
const newCamera = new THREE.OrthographicCamera(-10, 10, 10, -10, 1, 1000);
LCCRender.setCamera(newCamera);
Notes
- Can be used to switch between perspective and orthographic cameras.
Related APIs
LCCRender::load()— Loads LCC data.LCCRender::update()— Updates LCCRender.